![]() |
|
Mapping Mapping sizes Limits Entities Bugs & Work-a-rounds Notes Scripting reference Mapping - Tutorials Brushwork from blueprint Tools Brush generator Vehicle generator MD3 Tag The Dummy Modding Project: Bug Fix Project: Crockett Other stuff Forum Server Info Colors Voice Chats Scripts Links |
Project: Bug FixThe objectiveThe goal of this project is to provide modders in the ET community with a SDK code base that contains fixes for various bugs which are present in the stock etmain game (version 2.60).26th september 2006: Sadly bugfix 088 had a bug :-( There were 3 lines that should have been deleted for the fix to work correctly. Show index Previous bug: Sorting the maps, campaigns and mods list Next bug: Custom 5 minute warning is the same as 2 minute warning Bugfix 091 - Spawnpoints not movableProblem:The position used by the spawning routines, did not get its position set by G_SetOrigin().Solution:Copy the origin into ent->s.originReferences:Rain's comment on positionsNotes:Mappers, don't rely on this bugfix until its present in most mods.2.60 Code
g_utils.c @ 833
ent->s.pos.trDuration = 0;
VectorClear( ent->s.pos.trDelta );
VectorCopy( origin, ent->s.origin ); // CHRUKER: b091 - Spawnpoints not movable
VectorCopy( origin, ent->r.currentOrigin );
if( ent->client ) {
Show index Previous bug: Sorting the maps, campaigns and mods list Next bug: Custom 5 minute warning is the same as 2 minute warning Color codingSample = New codeSample = Changed code (the new version is what is displayed) Sample = Deleted code |
©2007 Chruker |