FritzBot ET Advanced Waypointing

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This article forms a section of the FritzBot ET waypointing tutorial.

THIS ARTICLE IS UNDER CONSTRUCTION. IF YOU WANT TO HELP FEEL FREE TO USE THE DISCUSSION PAGE. OTHERWISE PLEASE COME BACK LATER

Contents

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Using Func_fakebrushes as added barriers

See wiki article Fritzbot_Fake_Brushes

Buttons and levers

See wiki article FritzBot_Buttons_And_Levers

Teleport Pads and Gates

For examples see darji2 waypoints by enigma1, and ae_sniper_night waypoints by TomTom.

Jump Pads and Human Cannon Balls

For examples see northpole, and goldendunk waypoints by TomTom.

Standard Vehicles

First see wiki article Creating_a_fake_toi

Trucks

Invulnerable trucks (e.g. supplydepot) not fully supported (i.e. attacking bots still try to damage truck). For examples of damageable vehicles see goldrush, v1rocket_b2 waypoints etc.

Tanks

See goldrush, fueldump for example waypoints.

Tugs or Trains

Not fully supported (i.e. as in railgun). See __Bridges__ waypoint by the bindlestiff for an example of a simple one-way train.

Non-Objective script_movers

Trams and cable cars

For examples see northpole, and eagles_2way_b3 waypoints by TomTom.

Gliders

For examples see glider (3.0.2) waypoints by TomTom.

Elevators

For examples see darji2 waypoints by enigma1, tournementdm2 and the_port_b1 waypoints by TomTom.