FritzBot ET Advanced Waypointing
From Bots-United Wiki
This article forms a section of the FritzBot ET waypointing tutorial.
THIS ARTICLE IS UNDER CONSTRUCTION. IF YOU WANT TO HELP FEEL FREE TO USE THE DISCUSSION PAGE. OTHERWISE PLEASE COME BACK LATER
Contents[hide] |
[edit]
Using Func_fakebrushes as added barriers
See wiki article Fritzbot_Fake_Brushes
[edit]
Buttons and levers
See wiki article FritzBot_Buttons_And_Levers
[edit]
Teleport Pads and Gates
For examples see darji2 waypoints by enigma1, and ae_sniper_night waypoints by TomTom.
[edit]
Jump Pads and Human Cannon Balls
For examples see northpole, and goldendunk waypoints by TomTom.
[edit]
Standard Vehicles
First see wiki article Creating_a_fake_toi
[edit]
Trucks
Invulnerable trucks (e.g. supplydepot) not fully supported (i.e. attacking bots still try to damage truck). For examples of damageable vehicles see goldrush, v1rocket_b2 waypoints etc.
[edit]
Tanks
See goldrush, fueldump for example waypoints.
[edit]
Tugs or Trains
Not fully supported (i.e. as in railgun). See __Bridges__ waypoint by the bindlestiff for an example of a simple one-way train.
[edit]
Non-Objective script_movers
[edit]
Trams and cable cars
For examples see northpole, and eagles_2way_b3 waypoints by TomTom.
[edit]
Gliders
For examples see glider (3.0.2) waypoints by TomTom.
[edit]
Elevators
For examples see darji2 waypoints by enigma1, tournementdm2 and the_port_b1 waypoints by TomTom.