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  File Downloads Date Added
 
JoeBot Documentation ( GERMAN )
A little description of JoeBOT - it mainly focusses on the aspect of the use of artificial neural networks.
Download
1593 May 17, 2005
 
Killzone’s AI : Dynamic Procedural Combat Tactics - Slides
Killzone’s AI : Dynamic Procedural Combat Tactics
Download
1373 May 17, 2005
Killzone’s AI : Dynamic Procedural Combat Tactics
Killzone’s AI : Dynamic Procedural Combat Tactics
Download
2066 May 17, 2005
PMB's navmesh tutorial for FPS bots
A little tutorial on how to implement a navmesh in your bot
Download
2214 Feb 11, 2005
 
JoeBOT XP Doc - Beta
a little pdf paper about some stuff in joebot xp ( developing related )
Download
1475 Jan 18, 2005
 
A* Pathfinding extensive document reference
The information you need for an a* pathfinder
Download
1484 Jan 07, 2005
Grenade Handling by William van der Sterren
This document (PDF) explains how you can lob grenades but also use bouncing for smarter grenade throwing.
Download
1374 Jan 07, 2005
GDC 2001 - Terrain reasoning
This presentation by William van der Sterren covers 'terrain' reasoning for AI opponents. Very interesting stuff about sniper locations, ambush, cover, etc
Download
1384 Jan 07, 2005
Quake III Arena Bot technical documentation
PDF paper about the making of the Q3A bot by its author, MrElusive
Download
1673 Jan 07, 2005
 
General AI - Presentation #1
A powerpoint presentation about several AI cases
Download
1529 Jan 06, 2005
 
Half-Life 1 AI
Powerpoint presentation about Half-Life 1 AI by Liden (Valve)
Download
1598 Jan 06, 2005
Bryan Stout's Pathfinding article
A nice article to explain everyone how different pathfinders work
Download
1683 May 16, 2004
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