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  File Downloads Date Added
 
JoeBot Documentation ( GERMAN )
A little description of JoeBOT - it mainly focusses on the aspect of the use of artificial neural networks.
Download
2128 May 17, 2005
 
Killzone’s AI : Dynamic Procedural Combat Tactics - Slides
Killzone’s AI : Dynamic Procedural Combat Tactics
Download
1967 May 17, 2005
Killzone’s AI : Dynamic Procedural Combat Tactics
Killzone’s AI : Dynamic Procedural Combat Tactics
Download
3417 May 17, 2005
PMB's navmesh tutorial for FPS bots
A little tutorial on how to implement a navmesh in your bot
Download
2634 Feb 11, 2005
 
JoeBOT XP Doc - Beta
a little pdf paper about some stuff in joebot xp ( developing related )
Download
1902 Jan 18, 2005
 
A* Pathfinding extensive document reference
The information you need for an a* pathfinder
Download
1903 Jan 07, 2005
Grenade Handling by William van der Sterren
This document (PDF) explains how you can lob grenades but also use bouncing for smarter grenade throwing.
Download
1803 Jan 07, 2005
GDC 2001 - Terrain reasoning
This presentation by William van der Sterren covers 'terrain' reasoning for AI opponents. Very interesting stuff about sniper locations, ambush, cover, etc
Download
1937 Jan 07, 2005
Quake III Arena Bot technical documentation
PDF paper about the making of the Q3A bot by its author, MrElusive
Download
2540 Jan 07, 2005
 
General AI - Presentation #1
A powerpoint presentation about several AI cases
Download
1958 Jan 06, 2005
 
Half-Life 1 AI
Powerpoint presentation about Half-Life 1 AI by Liden (Valve)
Download
2040 Jan 06, 2005
Bryan Stout's Pathfinding article
A nice article to explain everyone how different pathfinders work
Download
2162 May 16, 2004
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